Merging bone groups to reduce overall bone count.Translating shape keys, bones, materials and meshes. Automatic decimation (while keeping shapekeys).There are a lot of perks like having your name inside the plugin!ĭownload here: Cats Blender Plugin Features So if you enjoy how this plugin saves you countless hours of work consider supporting us through Patreon. With Cats it takes only a few minutes to upload your model into VRChat.Īll the hours long processes of fixing your models are compressed into a few functions! Windows 7 no longer supported.A tool designed to shorten steps needed to import and optimize models into VRChat.Ĭompatible models are: MMD, XNALara, Mixamo, Source Engine, Unreal Engine, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more Blender has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: Blender is your own 3D software.Īfter 2.80 Blender requires a 64-Bit operating system. To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team.Īs a community-driven project under the GNU General Public License (GPL), the public is empowered to make small and large changes to the code base, which leads to new features, responsive bug fixes, and better usability. Its interface uses OpenGL to provide a consistent experience. Examples from many Blender-based projects are available in the showcase.īlender is cross-platform and runs equally well on Linux, Windows, and Macintosh computers. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Blender is a free and Open Source 3D animation suite that supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking, even video editing, and game creation.Īdvanced users employ Blender’s API for Python scripting to customize the application and write specialized tools often, these are included in Blender’s future releases.
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